PORTFOLIO
Kory Brocious is an associate creative/art director based in Los Angeles, California. Currently working in the gaming industry, with experience in entertainment, cpg, liquor, fitness, travel, sports and telecom.
Digital & Social Campaign
Design & Art Direction
CALL OF DUTY: BLACK OPS 6
Build hype and anticipation leading up to the global reveal of Call of Duty’s Black Ops 6.
Experiential & Digital
Design & Art Direction
CALL OF DUTY: THE DROP
With innovative LED tech we turned a skydiving facility into an immersive Call of Duty Drop simulation to reveal their biggest Warzone map yet.
Campaign
Design & Art Direction
CALL OF DUTY: MWIII
Build hype and anticipation leading up to the global reveal of Call of Duty’s newest, biggest release yet; Modern Warfare III.
Campaign
Design & Art Direction
THE CLIO AWARDS
Celebrate the 60th annual Clios Awards Ceremony by honoring the legends of advertising history.
Film
Art Direction
JEFFERSON’S OCEAN
Introduce the world to an entirely new kind of bourbon that pushes the boundaries of whiskey in ways we’ve never seen.
Social Activation
Art Direction
subway X tony hawk
Can you outskate Tony Hawk in Tony Hawk Pro Skater to win his new signature Subway sub?
Film
Art Direction
HOTELS.COM
Showcase Resorts World; Las Vegas’ biggest and newest resort on the strip, in the span of 48 hours without shutting down any part of the fully booked facility for production. Ready go!
Social
Art & Creative Direction
OVERWATCH 2
Launch Blizzard’s Triple A title Overwatch on TikTok and other social platforms in preparation for the release of the sequel, Overwatch 2.
TV Campaign
Art Direction
AT&T JUST OK IS NOT OK
It’s not often you get to create a fake boyband that gets the Backstreet Boys attention. But it sure is fun when you do.
Art Direction
TV Campaign
AT&T MARCH MADNESS
Bring AT&T’s ‘Just OK” campaign into the conversation around March Madness by partnering with Turner Sports.
Art Direction
TV Spot :30
AT&T TV
Introduce AT&T TV to the world with a focus on it’s voice command technology. Why not use the most recognizable mouths in the world?